Vehicles
(Or Things To Race In)

Through DKR, you'll race in three different vehicles: Car, plane, and hovercraft. Each is used for different courses, and you eventually, you'll be able to race in each vehicle on the same course. But first, you have to master each one on your own.

Car

The car is, by far, the easiest vehicle to master. It's the first one you use and is used the most throughout the game. Use a character with good handling and a light weight for this. If the handling is bad, you'll overshoot curves in the track and end up turning much longer than you need to, or even facing the wrong way, while everyone else goes zooming by. Hitting the "R" or "L" buttons while in a turn makes a sharper turn, but as you get better, you won't need to use them. The car can travel through water, but it's EXTREMELY slow and not worth finishing the race if you fall into water. I recommened using Tip-Tup or Pipsy for all the car races, though Diddy is a good choice, too. You use the car to beat the Dino Domain boss, and Wizpig, the first time.

Plane

The plane is the next vehicle you'll use. It's a little trickier than the car, because now you've got to deal with an extra dimension. (y'know, up, down, left, right, forward, back. Three of 'em. Anyway.) The plane, obviously, can go over water. It can go through water, too. The zippers for the plane are floating, yellow and red. The plane can also hit the car zippers, but it's harder and rarely worth it. Again, you'll want to use a light weight, well-handling character. However, it's harder for the lighter characters to go down in the plane, but you'll hardly ever need to. You'll use the plane to beat the Merry Old England boss, and Wizpig the second time.

Hovercraft

The hovercraft. Ah, the hovercraft. Bane of my existence. I HATE the hovercraft. It's the hardest vehicle to drive, because you have to change your whole style. The hovercraft exaggerates everything except speed. You NEED to use a heavy character with moderate handling to use it, or you'll go flying all over the place. The zippers are triangle-shaped, and usually sitting on water. The hovercraft can travel over water OR land, so there's no trouble if you fall off the track into water.However, you DO need practice, so you don't end up facing the wall every time you try to turn a corner. You'll use the craft to beat the Snow World and Sherbet Island Boss.

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